ITC Points Tracker
Player 1
First Secondary
Headhunter: 1pt for each enemy Character that is destroyed.
*Kingslayer: 1 point for every 2 wounds to enemy character non-monster or vehicle and 1 point for every 4 wounds to character with vehicle or monster keyword.
*Marked for Death: Choose 4 of your opponent’s units with a Power Level of 7+. Earn 1 pt for each of these units destroyed.
*Big Game Hunter: 1 point for every enemy model with the Monster or Vehicle keyword and 7+ wounds destroyed.
*Titan Slayers: For every 8 wounds lost by enemy units with the Titanic keyword in total throughout the course of the game, earn 1 point.
The Reaper: For every 20 enemy models destroyed, earn 1 point.
Recon: Have a unit at least partially in each table quarter at the end of your player turn.
Behind Enemy Lines: If at least one of your units is wholly in the enemy Deployment Zone at the start of your turn, earn 1 Point.
The Butcher’s Bill: Destroy 2+ enemy units during a player turn to earn 1 Point.
Ground Control: Earn 1 point for each objective held at the end of the last Battle Round played.
Old School: Earn 1 point for the following: First Strike, Slay the Warlord, Linebreaker, Last Strike
Second Secondary
Headhunter: 1pt for each enemy Character that is destroyed.
*Kingslayer: 1 point for every 2 wounds to enemy character non-monster or vehicle and 1 point for every 4 wounds to character with vehicle or monster keyword.
*Marked for Death: Choose 4 of your opponent’s units with a Power Level of 7+. Earn 1 pt for each of these units destroyed.
*Big Game Hunter: 1 point for every enemy model with the Monster or Vehicle keyword and 7+ wounds destroyed.
*Titan Slayers: For every 8 wounds lost by enemy units with the Titanic keyword in total throughout the course of the game, earn 1 point.
The Reaper: For every 20 enemy models destroyed, earn 1 point.
Recon: Have a unit at least partially in each table quarter at the end of your player turn.
Behind Enemy Lines: If at least one of your units is wholly in the enemy Deployment Zone at the start of your turn, earn 1 Point.
The Butcher’s Bill: Destroy 2+ enemy units during a player turn to earn 1 Point.
Ground Control: Earn 1 point for each objective held at the end of the last Battle Round played.
Old School: Earn 1 point for the following: First Strike, Slay the Warlord, Linebreaker, Last Strike
Third Secondary
Headhunter: 1pt for each enemy Character that is destroyed.
*Kingslayer: 1 point for every 2 wounds to enemy character non-monster or vehicle and 1 point for every 4 wounds to character with vehicle or monster keyword.
*Marked for Death: Choose 4 of your opponent’s units with a Power Level of 7+. Earn 1 pt for each of these units destroyed.
*Big Game Hunter: 1 point for every enemy model with the Monster or Vehicle keyword and 7+ wounds destroyed.
*Titan Slayers: For every 8 wounds lost by enemy units with the Titanic keyword in total throughout the course of the game, earn 1 point.
The Reaper: For every 20 enemy models destroyed, earn 1 point.
Recon: Have a unit at least partially in each table quarter at the end of your player turn.
Behind Enemy Lines: If at least one of your units is wholly in the enemy Deployment Zone at the start of your turn, earn 1 Point.
The Butcher’s Bill: Destroy 2+ enemy units during a player turn to earn 1 Point.
Ground Control: Earn 1 point for each objective held at the end of the last Battle Round played.
Old School: Earn 1 point for the following: First Strike, Slay the Warlord, Linebreaker, Last Strike
Player 2
First Secondary
Headhunter: 1pt for each enemy Character that is destroyed.
*Kingslayer: 1 point for every 2 wounds to enemy character non-monster or vehicle and 1 point for every 4 wounds to character with vehicle or monster keyword.
*Marked for Death: Choose 4 of your opponent’s units with a Power Level of 7+. Earn 1 pt for each of these units destroyed.
*Big Game Hunter: 1 point for every enemy model with the Monster or Vehicle keyword and 7+ wounds destroyed.
*Titan Slayers: For every 8 wounds lost by enemy units with the Titanic keyword in total throughout the course of the game, earn 1 point.
The Reaper: For every 20 enemy models destroyed, earn 1 point.
Recon: Have a unit at least partially in each table quarter at the end of your player turn.
Behind Enemy Lines: If at least one of your units is wholly in the enemy Deployment Zone at the start of your turn, earn 1 Point.
The Butcher’s Bill: Destroy 2+ enemy units during a player turn to earn 1 Point.
Ground Control: Earn 1 point for each objective held at the end of the last Battle Round played.
Old School: Earn 1 point for the following: First Strike, Slay the Warlord, Linebreaker, Last Strike
Second Secondary
Headhunter: 1pt for each enemy Character that is destroyed.
*Kingslayer: 1 point for every 2 wounds to enemy character non-monster or vehicle and 1 point for every 4 wounds to character with vehicle or monster keyword.
*Marked for Death: Choose 4 of your opponent’s units with a Power Level of 7+. Earn 1 pt for each of these units destroyed.
*Big Game Hunter: 1 point for every enemy model with the Monster or Vehicle keyword and 7+ wounds destroyed.
*Titan Slayers: For every 8 wounds lost by enemy units with the Titanic keyword in total throughout the course of the game, earn 1 point.
The Reaper: For every 20 enemy models destroyed, earn 1 point.
Recon: Have a unit at least partially in each table quarter at the end of your player turn.
Behind Enemy Lines: If at least one of your units is wholly in the enemy Deployment Zone at the start of your turn, earn 1 Point.
The Butcher’s Bill: Destroy 2+ enemy units during a player turn to earn 1 Point.
Ground Control: Earn 1 point for each objective held at the end of the last Battle Round played.
Old School: Earn 1 point for the following: First Strike, Slay the Warlord, Linebreaker, Last Strike
Third Secondary
Headhunter: 1pt for each enemy Character that is destroyed.
*Kingslayer: 1 point for every 2 wounds to enemy character non-monster or vehicle and 1 point for every 4 wounds to character with vehicle or monster keyword.
*Marked for Death: Choose 4 of your opponent’s units with a Power Level of 7+. Earn 1 pt for each of these units destroyed.
*Big Game Hunter: 1 point for every enemy model with the Monster or Vehicle keyword and 7+ wounds destroyed.
*Titan Slayers: For every 8 wounds lost by enemy units with the Titanic keyword in total throughout the course of the game, earn 1 point.
The Reaper: For every 20 enemy models destroyed, earn 1 point.
Recon: Have a unit at least partially in each table quarter at the end of your player turn.
Behind Enemy Lines: If at least one of your units is wholly in the enemy Deployment Zone at the start of your turn, earn 1 Point.
The Butcher’s Bill: Destroy 2+ enemy units during a player turn to earn 1 Point.
Ground Control: Earn 1 point for each objective held at the end of the last Battle Round played.
Old School: Earn 1 point for the following: First Strike, Slay the Warlord, Linebreaker, Last Strike
Round 1
▼
Player 1
Primary Objectives
Kill 1
Hold One
Hold More
Kill More
Bonus Objective
Secondary Objectives
Secondary 1
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 2
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 3
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Player 2
Primary Objectives
Kill 1
Hold One
Hold More
Kill More
Bonus Objective
Secondary Objectives
Secondary 1
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 2
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 3
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Round 2
▼
Player 1
Primary Objectives
Kill 1
Hold One
Hold More
Kill More
Bonus Objective
Secondary Objectives
Secondary 1
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 2
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 3
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Player 2
Primary Objectives
Kill 1
Hold One
Hold More
Kill More
Bonus Objective
Secondary Objectives
Secondary 1
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 2
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 3
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Round 3
▼
Player 1
Primary Objectives
Kill 1
Hold One
Hold More
Kill More
Bonus Objective
Secondary Objectives
Secondary 1
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 2
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 3
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Player 2
Kill 1
Hold One
Hold More
Kill More
Bonus Objective
Secondary Objectives
Enemy 2
Enemy 3
Enemy 4
Secondary 2
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 3
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Round 4
▼
Player 1
Primary Objectives
Kill 1
Hold One
Hold More
Kill More
Bonus Objective
Secondary 1
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 2
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 3
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Player 2
Primary Objectives
Kill 1
Hold One
Hold More
Kill More
Bonus Objective
Secondary Objectives
Secondary 1
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 2
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 3
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Round 5
▼
Player 1
Primary Objectives
Kill 1
Hold One
Hold More
Kill More
Bonus Objective
Secondary 1
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 2
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 3
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Player 2
Primary Objectives
Kill 1
Hold One
Hold More
Kill More
Bonus Objective
Secondary Objectives
Secondary 1
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 2
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 3
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Round 6
▼
Player 1
Primary Objectives
Kill 1
Hold One
Hold More
Kill More
Bonus Objective
Secondary 1
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 2
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 3
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Player 2
Primary Objectives
Kill 1
Hold One
Hold More
Kill More
Bonus Objective
Secondary Objectives
Secondary 1
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 2
Enemy 1
Enemy 2
Enemy 3
Enemy 4
Secondary 3
Enemy 1
Enemy 2
Enemy 3
Enemy 4
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